![]() ![]() We partnered with Edge of Reality, an external team with whom we’ve worked on many previous projects. Mass Effect Trilogy was a great opportunity to rectify that! Clearly this included PS3 owners, who had never had the chance to play the original Mass Effect. The trilogy was complete, but there was a slight complication - there were people who had missed out on one (or more) titles in the series. We began work on Mass Effect Trilogy in earnest last April, shortly after Mass Effect 3 had shipped. I’ve been with BioWare for almost nine years now – lately I’ve been working to help bring you Mass Effect Trilogy for PlayStation 3, and today I’m honored to be able to write a post for PlayStation.Blog! ![]() I’m Ryan Warden, the External Producer for Mass Effect Trilogy. ![]()
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